HEAVY COMBAT MECH – AAA GAME ASSET
AAA MECH ASSET CREATED FOR ENLISTED.
The initial concept provided only simplified sketches with basic shapes and proportions. Based on these rough concepts, our team fully designed and developed the mech from the ground up, creating all mechanical details and finalizing the asset as a complete, production-ready unit.
All mechanical complexity was designed with engineering logic in mind, including articulated joints, internal mechanisms, and functional structure. The mech is fully animated, walks in-game, and is completely player-controlled. All animations were created by our team.
Materials follow a physically based rendering (PBR) workflow and are optimized for real-time use in a modern game engine.
Responsibilities:
• Full mech design & modeling
• PBR texturing
• Animation
• Integration into the game engine